RODRIGO DIAZ
DIGITAL ARTIST
About me
I am a digital artist with 10 years of experience specializing in 3D modeling and rendering using 3ds Max, V-Ray, and Corona Render. I have a strong passion for visualization technologies and am also an enthusiastic clay sculptor. Over the past seven years,
I have worked with Pureblink, a studio in Toronto, on exceptional visualization projects for some of Canada’s most prestigious architectural firms.
My primary focus is on lighting and shader development, and I am also skilled in post-production work. I am accustomed to working on large-scale projects with tight deadlines, often in a remote setting, where self-management is crucial.
As a sculptor by nature, I take great pleasure in both hard surface and organic modeling, and I have extensive experience in asset modeling.